How to Generate Realistic Photos

A practical workflow for photorealistic output—camera language, lighting, materials, and iteration strategy.

Start with a camera stack

Photorealism usually needs lens personality and depth cues:

Photorealistic portrait example with shallow depth of field

  • “85mm look, shallow depth of field, natural bokeh”
  • “35mm documentary framing, slight perspective exaggeration”

Avoid contradictory lens words (“telephoto wide angle”).

Light like a photographer

Pick direction, quality, and color temperature:

“Soft window key from camera left, gentle fill, subtle rim on hair, neutral white balance.”

If shadows look plastic, add bounce or ambient fill language.

Materials beat nouns

Swap generic nouns for surface detail:

  • “brushed aluminum with micro-scratches” instead of “metal”
  • “linen weave visible at close range” instead of “fabric”

Keep one variable per iteration

When a result is close, change only:

  • lighting, or
  • wardrobe, or
  • background separation

Big rewrites reset everything.

Common fixes

IssueTry
Oversharpened HDR“natural micro-contrast, not oversharpened” + consider Raw mode
Waxy skin“real skin texture, visible pores in midtones”
Flat product“tight gradient on seamless, crisp edge falloff”